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Nussey, John. Book - 2018 On Order None on shelf No requests on this item Community Rating: 0 out of 5

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Includes index.
Part 1: Getting to know Arduino. Discovering Arduino ; Finding your board and your way around it ; Blinking an LED -- Part 2: Getting physical with Arduino. Tools of the trade ; A primer on electricity and circuitry ; Basic sketches: inputs, outputs, and communication ; More basic sketches: motion and sound -- Part 3: Building on the basics. Learning by example ; Soldering on ; Getting clever with code ; Common sense with common sensors ; Becoming a specialist with shields and libraries -- Part 4: Sussing out software. Getting to know processing ; Processing the physical world -- Part 5: The part of tens. Ten places to learn more about Arduino ; Ten great shops to know.
Whether you're an artist, designer, programmer or hobbyist, Arduino lets you learn about and play with electronics. Discover how to build a variety of circuits that can sense or control real-world objects, prototype your own product, and even create interactive artwork.


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