Book - 2018 On Order None on shelf No requests on this item
Sign in to request
AADL has no copies of this item
Part 1: Getting to know Arduino. Discovering Arduino ; Finding your board and your way around it ; Blinking an LED -- Part 2: Getting physical with Arduino. Tools of the trade ; A primer on electricity and circuitry ; Basic sketches: inputs, outputs, and communication ; More basic sketches: motion and sound -- Part 3: Building on the basics. Learning by example ; Soldering on ; Getting clever with code ; Common sense with common sensors ; Becoming a specialist with shields and libraries -- Part 4: Sussing out software. Getting to know processing ; Processing the physical world -- Part 5: The part of tens. Ten places to learn more about Arduino ; Ten great shops to know.
Whether you're an artist, designer, programmer or hobbyist, Arduino lets you learn about and play with electronics. Discover how to build a variety of circuits that can sense or control real-world objects, prototype your own product, and even create interactive artwork.
REVIEWS & SUMMARIESSummary / Annotation
No community reviews. Write one below!
Hoboken, NJ : John Wiley & Sons, Inc., 
Year Published: 2018
Description: xiii, 384 pages : illustrations ; 24 cm.
Arduino (Programmable controller)
Electronics -- Data processing.
Open source software.
Arduino (Programmable controller) -- (OCoLC)fst01892754
Electronics -- Data processing. -- (OCoLC)fst01766781
Open source software. -- (OCoLC)fst01046097
Arduino (Programmable controller). -- (local)tlcaut741792744988400
Personal computers -- Computer software. -- (local)tlcaut1429139814679744
Handbooks and manuals. -- (OCoLC)fst01423877
Handbooks and manuals.