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Blood, Sweat, and Pixels : : the Triumphant, Turbulent Stories Behind how Video Games are Made

Schreier, Jason. Book - 2017 Adult Book / Nonfiction / Computers / General / Schreier, Jason 2 On Shelf No requests on this item Community Rating: 4.3 out of 5

Cover image for Blood, sweat, and pixels : : the triumphant, turbulent stories behind how video games are made

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Call Number: Adult Book / Nonfiction / Computers / General / Schreier, Jason
On Shelf At: Traverwood Branch, Westgate Branch

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Adult Book / Nonfiction / Computers / General / Schreier, Jason 4-week checkout On Shelf
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"You've got your dream job--making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's no way you can get it done in less than four. You'll have to cut out some of the game's biggest features just to hit your deadlines. And suddenly the investor is asking if maybe you can slash that $10 million budget down to $8 million, even if you have to fire a few people to make it happen? Welcome to video game development. In his years covering the industry, Jason Schreier has often heard developers say that any game actually released is a miracle. In Blood, Sweat, and Pixels, Schreier takes you behind the scenes of some of the biggest recent games to share never-before-told stories of the struggles and failures the development teams faced along the way. His reputation for great storytelling and fly-on-the-wall detail will provide readers with the clearest picture yet of what actually goes on behind the scenes. Each chapter will cover a different game, from major studios with nine-figure budgets to indie games with half a dozen people on their teams. The chapters will also focus on a variety of subjects in the process, from building the basics to adjusting for fan reaction post-launch. Blood, Sweat, and Pixels will give readers an unparallelled inside look at one of the biggest entertainment industries in the world"-- Provided by publisher.

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COMMUNITY REVIEWS

Fantastic read submitted by christofin on January 14, 2019, 2:02pm Anybody that plays video games should give this book a read. It's a great deep-dive into the creation of video games, and explores the background behind ten well known games (not too much from a technical perspective, but from a studio perspective). It really made me appreciate video games, and realize how much effort and livelihood goes into the development of video games. Jason Schreier is a fantastic author and is one of the industry's best reporters. Please give this book a read!

Cover image for Blood, sweat, and pixels : : the triumphant, turbulent stories behind how video games are made


PUBLISHED
New York : Harper Paperbacks, [2017]
Year Published: 2017
Description: xxi, 278 pages ; 21 cm.
Language: English
Format: Book

ISBN/STANDARD NUMBER
9780062651235
0062651234

SUBJECTS
Video games.
Video games -- Economic aspects.
Video games industry.
Video games -- Design.